Bats

Common

Bats overview

Bats
Elixir Cost
2
Rarity
Common
Type
Troop
Targets
Air & Ground
Range Type
Melee
Hit Speed
1.3s
Speed
Very Fast
Release Date
2017

Description

Spawns a handful of tiny flying creatures. Think of them as sweet, purple... balls of DESTRUCTION!

Bats battle strategy

At 2 elixir, Bats plays as a Common troop that targets air & ground. Released in 2017, it remains a reliable option for balancing offense and defense.

Opening plays and tempo

Lead with Bats when you can float 2 elixir. It lets you test your opponent's responses without committing a full push.

Support combinations

Pair Bats with spells or support troops that amplify a troop's pressure. Knockback, rage, or splash damage keep it on the board longer.

Defensive flip

Hold Bats for air & ground pushes when you need a fast trade. Survive the defense, then stack it behind surviving units for a counterattack.

Synergies and deck ideas

Cheap cycle cards help you get back to Bats whenever you need its toolkit in rotation.

Mix Bats with win conditions that benefit from its support or let it pressure the opposite lane as a secondary win condition.

Playing around counters

  • Identify hard counters early

    Watch for buildings, splash damage, or swarms that shut Bats down. Force those answers out with spells or opposite-lane pressure.

  • Spell safety

    Avoid stacking Bats near your tower. High-damage spells punish clumped units, so stagger deployments to reduce risk.

Upgrade priorities

Track the damage and hit point breakpoints that matter at your ladder tier. Leveling Bats so it survives common counter damage keeps it relevant.

Practice what you learn

Use the Clash Royale Wordle daily puzzle to reinforce matchup knowledge. The practice mode lets you rehearse elixir predictions before real matches.